1 00:00:03,327 --> 00:00:07,187 Select a test and a clash to inspect its model context. 2 00:00:07,687 --> 00:00:11,767 The results table shows status, assignee, level, and zone. 3 00:00:12,407 --> 00:00:16,587 Enable Assign zones to populate zone information from the prepared sets. 4 00:00:17,127 --> 00:00:20,607 View and pin settings controls how clashes appear. 5 00:00:21,047 --> 00:00:25,787 Set colors and transparency for the two clashing items and surrounding geometry. 6 00:00:26,287 --> 00:00:31,167 Combine these settings with highlight, dim, and hide controls for clearer review. 7 00:00:31,760 --> 00:00:36,740 Level settings chooses the grid system and levels used for clash context. 8 00:00:37,220 --> 00:00:41,740 Select the reference model, enable the levels you need, and confirm the 9 00:00:41,760 --> 00:00:44,300 settings before reviewing level-based results. 10 00:00:45,027 --> 00:00:49,487 Auto groups organizes selected tests by the criteria you choose. 11 00:00:49,867 --> 00:00:53,227 Here, Proximity uses a 5-foot distance. 12 00:00:53,607 --> 00:00:57,647 Keep existing groups preserves previous organization when enabled. 13 00:00:58,107 --> 00:01:02,147 Run Group, then expand the resulting groups to inspect their members. 14 00:01:02,760 --> 00:01:06,940 Assignees lets you build the project roster from Autodesk users. 15 00:01:07,340 --> 00:01:10,540 Move the people you need into Selected, then confirm. 16 00:01:11,280 --> 00:01:15,540 CSV import provides another roster source, and Export IDs 17 00:01:15,560 --> 00:01:18,200 CSV helps prepare assignment data. 18 00:01:18,760 --> 00:01:24,020 Use the assignee and status cells to manage responsibility and review progress. 19 00:01:24,460 --> 00:01:27,600 Apply changes to the selected clashes as needed. 20 00:01:28,060 --> 00:01:33,440 This recording demonstrates assignee selection and the Reviewed and Approved statuses.